Eelings Tiny kin with the Eelevator family that flee upon recognizing the player, carving out paths within the terrain. Everything of Bananza's terrain is comprised of voxels, which Motokura reported was the key aspect distinguishing it from Odyssey.[27] Takahashi described creating stages from voxels as much more handy than https://www.youtube.com/watch?v=8qBETfHLPp0